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A noteworthy addition is also the list of all the drivers and the ability to switch directly to any of them without cycling through the entire grid.
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With this Replay Interface update, we bring you keyframe camera animations, expanded free camera movements, full disclosure of all the useful keybinds as well as ability to bind some extra ones. We also had limited free camera movements as well as not much freedom in how those movements are executed. Some of them do exist but are accessible through hardcoded keybinds that are nowhere explained. One of the most annoying flaws identified in the current replay interface is the lack of controls immediately accessible to the user.
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New Replay Interface (Target release = June 2021) If you accessed the Options menu from your car, loaded on a track, you can even enter a live calibration mode allowing you to directly see the effects of your changes, as well as freely adjust the position of your eyepoint.ģ.
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Change my mind!)įor triple monitors, simply fill in their size(s), angles, distance, bezels and eye offset. (I always feel those are maybe natural but too narrow to be useful. You will now be able to set those up directly from within the game, with a useful preview illustrating the changes.įor a single screen setup, pick your screen size, the distance from it, the eye offset and then tweak to your liking from the calculated FOV. Another good addition is the fact you will now be able to press the button and immediately jump to that assignment. In addition to a better sorting, we have added a search tool that lets you go straight to the setting you are looking for. The amount of settings and control bindings in a simulator is often overwhelmingly high. The options menu has received a new look and structure, but also two major quality of life improvements: Search, and FOV / Triple Screen set up tools.
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New Options Menus (Target release = June 2021)Īs you know we have been working on revamping our user interface, improving the look&feel but also adding functionalities to try and maximize the user experience.
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Tyre contact patch movement is used: much more dynamic feel while driving.Gyroscopic effects of tyres taken into account.Steering geometry is used: much more uniqueness between cars, the resulting steering torques have real meaning.Too many sliders in the FFB options menu, some of them making promises the FFB could not deliver.Tyre contact patch movement is ignored, no dynamic change while driving.The tyre forces from physics are badly translated into FFB torque.Lack of gyroscopic forces from the tyres.It results in the steering torques being wrong, as they depend only on tyre forces rather than the actual characteristics of the car Steering geometry of the car is ignored, resulting in little differences in FFB between cars.
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A list of issues was put together, our FFB code was analyzed, flaws were discovered and the whole thing was redesigned and rebuilt. As car physics were being developed, the amount of details going in that work has been shadowed by our FFB, doing it no justice. This project was initiated after taking stock of the current FFB situation. We hope everyone will be as excited as we are about the major improvements we have made here! We know FFB is a sensitive subject for many simracers and we want to properly explain why we think this was the right way to go and how we went about building the new system up from scratch. We have been working hard on a complete rework of our FFB, which we are all looking forward to sharing with you. Brand new Force Feedback (Target release = June 2021)
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Formula RaceRoom X-17 - Added all liveries for the upcoming E1 series.Porsche 911 GT3 R (2019) - Downforce reduction, Drag increase, Power & torque reduction, Softer damping.Mercedes AMG GT3 EVO - Tyre pressure tweaks to reduce pace drop off during longer runs.Mercedes AMG GT3 - Increased drag, Reduced downforce.Callaway Corvette C7 GT3-R - Tyre pressure tweaks to reduce pace drop off during longer runs.Bentley Continental GT3 EVO - Downforce increase, Drag reduction, Increased power, Stiffer damping.All cars - Equalised tyre degradation behaviour.